Monday, 10 June 2013

evaluation


Evaluation for visual recording / games design document 

 Techniques and tools 
to start off my games design document I had to get images for reference so we went to Dartmoor to take images of what has potential to be able help create the idea then we had to start designing our characters ,
I had chosen to design the horse the horse had to have a ghostly look to it because it is a phantom horse so I had to create a character so I had drew an outline of the horse filled in the details and added tones and shades 

so I found tools that were useful for this was a graphics tablet and a camera 

the camera so I can get the images and use them to manipulate and change them into a game scene as well as as reference for the game in general 

the graphics tablet to be able to create the horse character for the game and in shot
in future development I would want to improve the quality of the designs.
for my characters I want to improve this because then I can't make more characters as well as make them interact and match the game art style.  

 How successful is your artwork

In my opinion it is successful however I cannot test it because If I were to show the document to a child they wouldn't understand it.

 I also think that it doesn't reach to the target audience because it is too dark for the liking of most children like bright colours example: red , blue , yellow.

I think that the art work doesn't reflect the original concept because the concept had at least 5 myths / legends but I had only managed to create 1 character to represent the legend.

 I think that the technique I used to get  concept that I had was starting with a research and then a mind map and working on from there I have created this

- What would you change

If I were to change my work if I had done it again I would add more bright colours and get feedback off my ideas for my target audience.
- Evaluate the effectiveness of one of your peers artwork on their blogs.

peer evaluation
Matthew Boorer 

The concept is clear that it is a racing game that you have more than one worry of just driving straight on the road but also avoid that what is the hairy hands. the artwork is also easily setting a dark and scary atmosphere with the hands showing the muscles and the rotting flesh on the back of the hands. 
in my opinion this has a clear message because it is playing the game similar to the actual story.


Monday, 29 April 2013

character task

Characters
this is an image of what the phantom horse of Dartmoor looks like as a side view at dawn  

this is a in action shot of the horse in action shot during dusk 
this is a front shoit of the horse of dartmooor at midnight 
this is the  3 view of my character the phantom horse of Dartmoor it has 3 tones its colour will depend on the in game time to show it is more of a ghost


Bio: The phantom horse of Dartmoor it is well known for being a spirit of a horse which was known for creeping up on people and slaying many with its headless rider in the night in places people would dare to go alone and when you thi its an ordinary horse it will disperse and the rider may appear and slay you ... 
for the hat of the mayor of Sheepstor 


basic body design for the character of 
Sheepstor 
the cane and Monocle designs
for the mayor 
concepts for his moustache 

out comes 

here are he two looks that the sheep mayor will have 1 for at the end when you find out he tricked you at the end of the game and the left is for when he sets you on the path of your journey home 

character in shot / screens

this is a shot of when the characters i have included a character in what looks like the game when it is being played 
I had chosen the image to be  the phantom horse of Dartmoor in a night scene this includes the items section as well as a menu bar and hint to find  out what it is you  need to do 
#
this is another in game shot I chose it to be at borough tor reservoir for the water the sky was custom made but i had chose to include a sigh for not to swim in the water cause it wouldn't be safe and if they were to go into the water they would drown in the game 

Name for the game and opening screen

1st of I had generates name ideas I had for example :
blind-man's adventures ,quest among Dartmoor,  mystery on Dartmoor, phantom of Dartmoor , gasply adventures but in the end I had chosen to go with  mystery on Dartmoor 


after deciding on  a name i had started looking at a font for the main title and i had arrowed the top 2 
i started with the text i used the same font as earlier and then i had used a gradient overlay and changed the colours i want in thye background and then i had used the radial blur and when i was done with that i duplicated it and rotated to create the circle i then blurred the  the font to give it more of a mysterious look 
and painted in a low opacity brush to get the haze 
and to finish off to look like a actual title screen I had added the panel to be closer to a professional look

similar to the last screen except it is for the options and no title

art work for dartmoor game

I had created 3 scenes that I can use for my children's game 
I chose to have the images dark and hazy because that is the feel that I want in my child game because it gives the game a sense of mystery and adventure  
this is my 1st image this where the character a character walk to the end of a tor to find this mysterious glowing town and due to the child's curiosity they will want to see what is down there 

this is my second image this can be used in conjunction with the 1st image to be able to create a scene cause when he walks through the forest to get to the glowing town they will see this image and monsters will be in the background in the shadow the character will be forced to run in hope for escape.



after the he comes out of the forest he finds himself here and then they must venture on to find there way home  this character when they reach this point the spot the glowing town and they use it as a beacon to find there way home and find many mysteries alone the way
this isn't a scene however it is a texture it is a texture for a reservoir i think this as one of the small details that will increase the quality of the game